Search found 46 matches

by TDKnight
Tue Jun 19, 2018 5:38 pm
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Re: Some suggestions

Still waiting on that feedback from the dev team.
by TDKnight
Fri Jun 15, 2018 2:05 pm
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Re: Some suggestions

I feel as if this would, for all intents and purposes, act as a check to keep those big players on their toes. Having easier to acquire ports would enable people to engage in faster sync attacks against huge players, deterring them from teleporting around and harassing alliances. Maybe that’s just m...
by TDKnight
Thu Jun 14, 2018 11:44 pm
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Re: Some suggestions

Yes I want lots of ports so I can get my meagre kill count up :D :D See, and that’s what I’m saying! Making teleports easier to acquire will change the dynamic of the game. It’ll make the game more fast-paced, more engaging. I think I can speak for most players when I say that that’s what we’re wan...
by TDKnight
Thu Jun 14, 2018 1:17 pm
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Re: Some suggestions

Hello TDKnight , Thank you so much for the detailed feedback. I appreciate the time you invested to share your point of view and possible solutions. I will make sure to share them with our Dev team . Once i have any kind of an update i will make sure to share it with you :) Thanks once again :) Tha...
by TDKnight
Thu Jun 14, 2018 11:16 am
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Re: Some suggestions

But shields are easier to obtain than teleports from my observations. I’ll get shields for practically doing nothing. And, yes, I’m server 2.
by TDKnight
Wed Jun 13, 2018 11:53 pm
Forum: Improvements archive
Topic: Some suggestions
Replies: 14
Views: 12004

Some suggestions

Hey, guys. So I’m here today to offer some suggestions that I believe could improve the overall experience for us players. 1. Scouting: As it stands right now, scouting is all but useless, at least until you’ve hit (maybe) HQ12 and your science building being roughly the same. The main purpose for s...