Search found 44 matches

by BlueMoonWarrior
Mon May 14, 2018 10:24 pm
Forum: Improvements
Topic: Alliance Announcement System
Replies: 2
Views: 1734

Alliance Announcement System

Hello all, Recently, I’ve found it rather difficult to get messages to all members of my alliance as not all of them regularly check their inboxes. I thought that there should be a form of announcements system that sends a mobile notification to users when an announcement is sent by the leader and h...
by BlueMoonWarrior
Mon May 14, 2018 10:15 pm
Forum: Game Discussion
Topic: Alliance attack
Replies: 11
Views: 5842

Re: Alliance attack

It seems a little complicated but then, if it wasn’t, the strongest of alliances would be obliterating their opponents easily.
by BlueMoonWarrior
Sun May 13, 2018 7:38 am
Forum: Game Discussion archive
Topic: You opened server 2 while server 1 population is still low
Replies: 5
Views: 5963

Re: You opened server 2 while server 1 population is still low

A better options n would’ve been to give new players a 7 day shield so they have more time to grow and join an active alliance who can help guide them I agree with you on that, players that are just beginning the game should receive a 7-day shielded period where they can upgrade their districts, ga...
by BlueMoonWarrior
Sat May 12, 2018 1:35 pm
Forum: Game Discussion
Topic: Alliance attack
Replies: 11
Views: 5842

Re: Alliance attack

Syncing attacks is difficult - too many factors such as distance from the enemy, march size, etc. It would be a lot easier for alliance to perform joint attacks if there were a feature where a timer is set, then players could add their armies and they'd all begin marching once the timer ends.