- Posts: 3
- Joined: Tue Jun 26, 2018 2:41 am
I’m suggesting an idea to keep the game at somewhat at a balance. Some of the alliances/players have huge forces and for new players we have no chance to close the gap of power. I’m suggesting system attacks. At this point, the CPU sits there until PLAYERS attack them. The CPU level of attack would depend on the players strength level, troop level and experience. Basically matching the players HQ level or higher. Hope others could chime in and improve this idea.
- Posts: 102
- Joined: Sun Apr 22, 2018 12:12 am
So what you’re saying is there’s no need to build up your base, just stay as an HQ5 as the CPU will defend you from all attacks ??
- Private First Class
- Posts: 46
- Joined: Wed Jun 13, 2018 2:48 pm
Agreed, Choc. I’m not quite sure what it is the OP is getting at.. It doesn’t make much sense to me. Could you try to explain it a different way?
- General of the Army
- Posts: 114
- Joined: Mon Mar 26, 2018 9:37 am
Thanks for your suggestion.
Could you please share some additional details how you imagine this system?
Thanks in advance.
Have a great day,