Energy/Nanomaterials

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Crash
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Energy/Nanomaterials

Post by Crash » Fri Apr 20, 2018 11:09 pm

Maybe it gets better in Lategame, but at the moment I think that the Energy / Nanomaterials Ratio is way to low. Energy already restores slowly, and then you don’t get much Nanomaterials either.
“who wishes to fight must first count the cost”
― Sun Tzu, The Art of War

War.Advisor
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Re: Energy/Nanomaterials

Post by War.Advisor » Mon Apr 23, 2018 9:32 am

Hi Crash,
you are right, the Encounters in the lategame reward you with larger amounts of Nanomaterials. You also get nanomaterials as a quest reward whenever you level up your Tech District.
As for the Energy recharge speed - it can be increased through Science Research and your General Skills. Additionally the Bio-Mechanical Lab Add-on ability allows you to recharge energy faster for 3 hours.
^^
Best of luck on the Instant War battlefield ^^
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Chuche88
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Re: Energy/Nanomaterials

Post by Chuche88 » Wed May 02, 2018 3:48 pm

I bet we gonna see that concept rather sooner then later but still I can't really imagine of using a nanomaterials like these as a weapon. One day earth is gonna end in grey goo scenario. :D Btw I found one thing funny on gray goo... It expects that nanites go rough and start eating every element to endlessly duplicate... Wouldn't they keep eating themselves as well? Since they are being made from those elements?

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