boss/encounter regeneration

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tigger
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Joined: Sun Jul 01, 2018 4:37 pm

boss/encounter regeneration

Post by tigger » Wed Nov 14, 2018 10:24 pm

There are way too few bosses/bases at the levels being targeted by the active players. This is true for the daily missions as well as for the events. Bosses & enemy camps are not re-generated quickly enough to provide adequate target counts. Game play suffers when no targets can be found at the levels required.

eta457
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Joined: Fri Aug 17, 2018 10:01 pm
Location: Gold Coast, Queensland, Australia.

Re: boss/encounter regeneration

Post by eta457 » Thu Nov 15, 2018 9:51 am

I agree. And when it does regenerate, it sometimes is 100 squares away, which :( :o :shock: is 5 MINUTES AWAY FROM MY BASE!!!??? It really shouldn't be that long just to get to an encounter! and then it takes another 5 mins to get back! I don't :cry: :x pay for anything in this game, so this is really inconvenient when my base is under attack and I've used my civil district power-up, so I can't just recall my march (to an encounter) in 3 seconds! This struck :| me as really unfair when people who buy can :evil: just speed up to INSANE LEVELS and attack me WITHIN A MINUTE! Sorry, PlayWing, Instant War is excellent, but this is one flaw that you need to correct ASAP. :|
I'm a trouble-making spot!

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