!!! Update 5 !!!

Tell us what features you'd like to see

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War.Advisor
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!!! Update 5 !!!

Post by War.Advisor » Tue Dec 11, 2018 4:19 pm

Greetings Commanders,

Update 4 is already Live with a brand new set of features and improvements that we hope you will all enjoy. You support and feedback are greatly appreciated, as always. Feel free to share your suggestions and improvements of current features and ones that you would like to see in the near future.

Happy Marching,
The Instant War team
Best of luck on the Instant War battlefield ^^
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Re: !!! Update 5 !!!

Post by eta457 » Wed Dec 12, 2018 9:57 am

WOW!!! PlayWing, you have gone up and beyond with Update 4!!! Here is what I would like to see for Update 5:
1. Like I have said before, Nanomaterial being available as mines would be nice. I personally feel like it's a constant battle to get enough of them to Augument or build your crafted items.
2. One thing I have already noticed is that there seems to be only 10 Airports in Server seven, and that 1 or 2 have 3 Airports, and some none, and all close to the centre of the map. Would you be able to add more airports, please?
3. This would tie in with the previous sugestion. Would you be able to make it so that you can ONLY capture Airports within your Alliance Territory, or within 100 squares of the edge of your Alliance Territory? This would help increase competition between Alliances for Airports.
And finally (for now): 4: Would you be able to make it so that the missiles in the Alliance HQ would be able to intercept any Aeroplanes coming to hit your Alliance Territory/Members? This would make it interesting to see if the missiles have a failure rate of 20-30% of not launching, and a further 10-15% chance of not hitting the Aeroplane on its way. If the missiles hits though, the Aeroplane will be destroyed.
Thanks, and keep up the great work PlayWing! You guys do such a spectacular job!
I'm a trouble-making spot!

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Re: !!! Update 5 !!!

Post by DarcLord » Fri Dec 14, 2018 6:44 am

Maybe also adding negative alliance titles that way you can punish enemies more fully as well as alliance positive titles where you can boost friendly or coalition alliances extra boost only 2 or 3 alliances can get those titles negative or positive and yes that includes the prime ministers alliance. If not that then allow institution of giving certain alliances laws that are already posted.

I would really like to see more variations to bases. As of right now most bases should build the same for attack and defense maybe adding some way to boost one or the other. You could introduce more gear or maybe something totally new. Like Ammo to increase a certain troop type damage, and plates to increase defense. Just like parts you have different tier levels. But why stop thier you could introduce accessories to improve things like gathering, growth,march, and recruitment speeds. Making sets for pieces of gear to increase numbers and only if you fully augment your gear can you get a set augmentation bonus. Those gear add-ons could be in fours and be made to be combined as sets as well.

Also a way to increase your % of your gear to get ithe maximum benifit. ie. If you have a piece of gold lvl 20 gear but it does not read all 5% you can increase it by using nano and parts. The higher the gear the higher the parts and nano.
Last edited by DarcLord on Sun Jan 06, 2019 7:30 pm, edited 2 times in total.

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Re: !!! Update 5 !!!

Post by Draconavich » Tue Dec 18, 2018 10:07 pm

I agree with the above; nanomaterial mine,s or perhaps an add-on in one of the hq's unused slots, perhaps an addon requiring the partsmaker addon be built would make sense.
also the mine's are starting to look too damned small and I'm only level 13 so players who can clear most of an elite 5 mine in one march have got to be hating the mine limits, perhaps you might up the level cap on mines and pve camps

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Re: !!! Update 5 !!!

Post by DarcLord » Sun Jan 06, 2019 7:34 pm

It would be nice if we could upgrade elite mines. Like maybe putting it in alliance tech. So lets say you have a lvl 1 mine you can upgrade all the mines in the area to lvl 2 now for those that have level 5 mines will just have to wait to get the tech to lvl 6. Or ypu can just do an increase to resources in the mine.

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Re: !!! Update 5 !!!

Post by Draconavich » Tue Jan 08, 2019 7:16 pm

Another idea came up in discussions on WC/AC as well as amongst those I keep in touch with acrost the whole server from old alliances; there should be a new alliance tech: something that raises your energy limit and/or recharge rate. would be nice to see it squeezed into the science tech tree perhaps instead but both would be better, because then it would be a combination of teamwork for one skill and then private investment for yourself via science or general skill's/research.
I am Kinjiru of Angels and Demons on server 9 @ x923y1090

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DreadonatoR
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Re: !!! Update 5 !!!

Post by DreadonatoR » Wed Jan 09, 2019 3:18 am

Well, revert back to the useful bundles, even before update 5 or you will not sell them. You removed important key items from the bundles and replaced them with items we have tons of, as well resource packs. Your bundles are now worthless, especially the "Unleash Hell" ones. None of the top players buy bundles anymore on server 9 and these players are between level 17-20. It's your loss only, devs.

Also, what is the point of hitting the bosses with airstrikes? You don't get any event points, nor the goodies you normally do when you hit them with your marches instead, so where those items go with their lost health? You cannot even finish them off with multiple airstrikes, as they will still have 1% HP left!
That's right, you still have to crawl there with other alliance members, camp, spend energy to finish off the higher level bosses, just for the alliance kill rewards? Well, this is BS! Who came up with this terrible idea??

Update: The "Unleash Hell" bundles received some key items they used to include, but their quantity is still really low. Right now only the cheapest one worth to buy. Increase the number of ports, march speed ups, march size boosts PER LEVEL. Remove attack, defence and mobility boosts instead, these are junk items. You get plenty of them by killing bosses and you can also get them for commendations.
Last edited by DreadonatoR on Sat Jan 19, 2019 11:34 pm, edited 1 time in total.

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Aliance HQ CHECK who is inside button!

Post by MalikSergiu » Mon Jan 14, 2019 1:28 pm

Dear developers, Why I can check any Elite Mine in my Aliance to see How many Players are inside with how many troops, but I cant see How many Players and armies are defending my Aliance HQ ????
Even Enemy can spy and see who is inside, but your own team CAN NOT
This is MUST HAVE in Update 5 !

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Re: !!! Update 5 !!!

Post by Draconavich » Wed Jan 23, 2019 8:29 pm

the elite composite mines are getting continuously out of hand, it's become a serverwide complaint in our worldchat that several have commented on. I really think each server should have at least one person in the dev team actually playing this game as you guys obviously do not scout out whats actually going on in the games your running :(

also I have a suggestion in these problems with navigating the sandwall; either A. simply do away with the sandwall when theres no DEFCON going on and/or B. make it so we can set waypoints instead of just camps and have the army return by the same route it takes from base to target. I loved thinking it'd be cool to be able to just whittle down one big army going to pve camp after another before RTB but that would take a much bigger effect on gameplay that would have to be considered heavily before trying.
I am Kinjiru of Angels and Demons on server 9 @ x923y1090

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Re: !!! Update 5 !!!

Post by Draconavich » Wed Jan 23, 2019 9:47 pm

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a further thought on suggestions for those addons; have a military district second addon for specialist troops offsetting their bonus's toward certain other troops like making infantry into demolition teams for anti-tank while losing more effectiveness versus LSV's than they already have to start with. these would have to be trained out of the troops you have and would add another tab below each type of troop for specialists.
for the industry second addon: nano's whether it takes time or res idc just give us a regular flow of nano's and plz make sure it's hourly and upgradable.

other idea's would be upgrading the limit on energy based on general level, add alliance tech for pve march speed, making bigger mines and higher level pve's (I send a march capable of carrying 1.5 million but regularly come back with only 4-6 hundred thousand) we have people capable of clearing 5 million in one march whats the point in that if we cant utilize it?
I am Kinjiru of Angels and Demons on server 9 @ x923y1090

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