The world map is separated into three regions, each region having specific level encounters and mines. A region gate must be controlled in order for you commander to be able to interact with other assets in them or be allied with a alliance that has region gates under its control

How it works:

    • Need an alliance that has adjacent territories next to the region gate
    • The gate needs to be captured and to have permanent alliance troops in it, if troops leave, the gate will close and need capture again
    • Being allied with a alliance that has a gate under control to another region will also let you interact with mines, encounters from the other side

Mechanics:

    • Base teleport is only available with a gate under control
    • Your alliance will have the option to teleport its HQ to the new region