Overview
Buildings define the core functionality of your base. Each Building Group corresponds to a unique function with its own separate bonuses that compliment the overall experience. They also have levels that unlock new features and content. To level up a Building select it and choose Upgrade - make sure that you have sufficient resources and meet all additional building-related requirements. Buildings that meet the construction requirements for an upgrade will appear with a green marker on their level label (on the left corner).
Improvements
Every Building Group has it's own set of Facilities, and each one has specific bonuses and rewards in terms of Force. All buildings have a construction cost in one of more resources and also take a certain amount of time to complete. When starting an improvement you occupy one Construction Worker from the Build Queue. There is only one such slots at the beginning of the game but you can open a second slot by using a corresponding item. You can also finish up a Building construction or upgrade for free and the time for that depends on your current active VIP level. Once Building Construction or Upgrade is complete, the corresponding bonuses are automatically applied to your City.
The same construction rules apply also when building your Headquarters or any of the available Add-Ons
HQ
LOGISTICS HUB
ARMY COMMAND
CIVIL CENTER
SCIENCE CAMP
EMBASSY
TECH DEVELOPMENT
HYDROELECTRIC STATION
WAREHOUSE
FOOD FACILITIESSS
PETROLEUM WELL
ALLOY MINE
COMPOSITE PRODUCTION
ASSEMBLY GROUNDS
TRAINING FACILITIES
SUPPLY STORE
RECOVERY DEPOT
SPY ACADEMY
RECON FACILITY
INTELLIGENCE CENTER
NANO CONTAINERS
AUGMENTATION LAB
UNION CENTRAL
DATA CENTER
PACKING HOUSE ADDON
EMERGENCY CENTER ADDON
EMERGENCY WING ADDON
BIO-MECHANICAL LAB ADDON
WEAPONS FACTORY ADDON
TOWN HALL ADDON
CITY WALL
TITANIUM MINE
AIRFIELD
LIGHT AIRCRAFT ASSEMBLY
MEDIUM AIRCRAFT ASSEMBLY
HEAVY AIRCRAFT ASSEMBLY
JET FUEL REFINERY
ALUMINIUM MINE
SURGERY BAY